| Character | Test |
| Player | |
| Campaign | |
| Unspent Exp. | 0 |
| Point Breakdown | |||
|---|---|---|---|
| Base | 200 | 174 | Characteristics |
| Complications | 40 | 80 | Skills |
| Experience | 86 | 32 | Powers |
| Total | 286 | 286 | Total |
| Val | Char | Base | Cost | Pts | Roll | Notes |
|---|---|---|---|---|---|---|
| 20 | STR | 10 | 1 | 10 | 13- |
|
| 20 | DEX | 10 | 2 | 20 | 13- |
|
| 20 | CON | 10 | 1 | 10 | 13- |
|
| 20 | INT | 10 | 1 | 10 | 13- |
|
| 15 | EGO | 10 | 1 | 5 | 12- |
|
| 15 | PRE | 10 | 1 | 5 | 12- |
|
| 7 | OCV | 3 | 5 | 20 |
|
|
| 7 | DCV | 3 | 5 | 20 |
|
|
| 5 | OMCV | 3 | 3 | 6 |
|
|
| 5 | DMCV | 3 | 3 | 6 |
|
|
| 8 | PD | 2 | 1 | 6 |
|
|
| 8 | ED | 2 | 1 | 6 |
|
|
| 4 | SPD | 2.0 | 10 | 20 |
|
|
| 8 | REC | 4 | 1 | 4 |
|
|
| 15 | BODY | 10 | 1 | 5 |
|
|
| 45 | STUN | 20 | 1/2 | 13 |
|
|
| 40 | END | 20 | 1/5 | 4 |
|
|
| 14m | Run | 12m | 1 | 2 |
|
|
| 4m | Swim | 4m | 1/2 | 0 |
|
|
| 8m | Leap | 4m | 1/2 | 2 |
|
|
| 174 | Total Characteristics Cost | |||||
| OCV 7 | DCV 7 | OMCV 5 | DMCV 5 |
| DAR 18-/18- | EAR 16-/16- |
| Combat Skill Levels |
| Attack | Effect | Range | END |
|---|---|---|---|
| Combat Baton | 3d6 Hand-To-Hand Attack | 1 | |
| Throwing Disk | 7d6 Hand-To-Hand Attack | [4 rc] |
| Type | Physical | Energy | Mental | Power |
|---|---|---|---|---|
| Normal | 8 | 8 | 0 | 0 |
| Resistant | 0 | 0 | — | — |
| Defense | Effect | END |
|---|
| Combat Move | Non-Combat Move | |||||||
|---|---|---|---|---|---|---|---|---|
| Type | Seg | Phase | Turn | MPH | Seg | Phase | Turn | MPH |
| Running | 5m | 14m | 56m | 10 | 9m | 28m | 112m | 21 |
| Swimming | 1m | 4m | 16m | 3 | 3m | 8m | 32m | 6 |
| Leaping | 3m | 8m | 32m | 6 | 5m | 16m | 64m | 12 |
| Movement | Effect | END |
|---|
| Complication | Points |
|---|---|
| Dependence: Takes 1d6 Damage (Very Common; 1 Segment) | 35 |
| Rivalry: Professional (; Rival is Less Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) | 0 |
| Unluck: 1d6 | 5 |
| Total Complication Points | 40 |
| PER Roll: 13- |
| Sense | Effect | END |
|---|
| Maneuver | Phase | OCV | DCV | Effect |
|---|---|---|---|---|
| Block | ½ | +0 | +0 | Block attacks, gain initative, Abort |
| Brace | 0 | +2 | ½ | +2 vs. Range Modifers |
| Disarm | ½ | -2 | +0 | STR vs. STR to disarm target |
| Dodge | ½ | -- | +3 | Dodge all attacks, Abort |
| Grab | ½ | -1 | -2 | Grab two limbs |
| Grab By | ½ | -3 | -4 | Move and Grab object; +v/10 to STR |
| Haymaker | ½+ | +0 | -5 | +4 DC; Extra Segment |
| Move By | ½ | -2 | -2 | STR/2 + v/10 DC; take 1/3 damage |
| Move Through | ½ | -v/10 | -3 | +v/6 DC; take ½ with KB, else full |
| Multiple Attack | 1 | -2 per | ½ | -2/attack to all; Sequence |
| Set | 1 | +1 | +0 | Focus on single target; requires LOS |
| Shove | ½ | -1 | -1 | Push back 1m/5 STR; Resist as KB |
| Throw | ½ | +0 | +0 | Throw 1m/Extra STR for STR Dmg |
| Trip | ½ | -1 | -2 | Knock target Prone |
| Choke | ½ | -2 | -2 | Grab 1 limb; 1d6 NND |
| Club Weapon | ½ | +0 | +0 | Killing Attack does normal dmg |
| Cover | ½ | -2 | +0 | Target covered; damage at will |
| Dive for Cover | ½ | +0 | +0 | DEX Roll at -1/2m, Abort |
| Hipshot | ½ | -1/-2 | +0 | +1/+2 Initiative |
| Pulling a Punch | ½ | -1/5DC | +0 | Normal STUN, ½ BODY |
| Roll with a Punch | ½ | -2 | -2 | Block attack that hit for ½ dmg, Abort |
| Snap Shot | 1 | -1 | +0 | Attack from cover |
| Strafe | ½ | -v/6 | -2 | Attack while moving |
| Suppression Fire | ½ | -2 | +0 | Continuous fire on area, needs AF |
| Counterstrike | 1/2 | +2 | +2 | 6d6 Strike, Must Follow Block |
| Fast Strike | 1/2 | +2 | +0 | 6d6 Strike |
| Martial Dodge | 1/2 | -- | +5 | Dodge, Affects All Attacks, Abort |
| Points | Name | Roll |
|---|---|---|
| 3 | Acrobatics 13- | 13- |
| 3 | Combat Piloting 13- | 13- |
| 3 | Bugging 13- | 13- |
| 3 | Lockpicking 13- | 13- |
| 3 | Oratory 12- | 12- |
| 3 | Sleight Of Hand 13- | 13- |
| 3 | Streetwise 12- | 12- |
| 5 | Money: Well Off | |
| 0 | Equipment Points: 100 | |
| 20 | Equipment Points: 100 | |
| 18 | Combat Luck (9 PD/9 ED) | |
| 4 | Double Jointed | |
| 68 | Total Cost | |
| Points | Power | Range | END | |
|---|---|---|---|---|
| 4 | Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 6d6 Strike, Must Follow Block | |||
| 4 | Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 6d6 Strike | |||
| 4 | Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort | |||
| 30 | Utility Harness: Multipower, 45-point reserve, (45 Active Points); all slots OIF (-1/2) | |||
| 1f | 1) Combat Baton: Hand-To-Hand Attack +3d6 (15 Active Points); OAF (-1), Hand-To-Hand Attack (-1/4) | 1 | ||
| 1f | 2) Throwing Disk: Hand-To-Hand Attack +7d6 (35 Active Points); OAF (-1), 4 Recoverable Charges (-1/2), Hand-To-Hand Attack (-1/4) | [4 rc] | ||
| 44 | Total Power Cost | |||
| Height | 6' 7" | Weight | 220 lbs |
|---|---|---|---|
| Eyes | Brown | Hair | Brown |