| Combat Maneuvers |
| Name |
Phase |
OCV |
DCV |
Effect |
| Block |
½ |
+0 |
+0 |
Block, Abort |
| Brace |
0 |
+2 |
½ |
+2 vs. Range Mod. |
| Disarm |
½ |
-2 |
+0 |
Can disarm |
| Dodge |
½ |
--- |
+3 |
Abort, vs. all attacks |
| Grab |
½ |
-1 |
-2 |
Grab two limbs |
| Grab By |
½ |
-3 |
-4 |
Move and Grab |
| Haymaker |
½* |
+0 |
-5 |
+4DC to attack |
| Move By |
½ |
-2 |
-2 |
STR/2 + v/5 |
| Move Through |
½ |
-v/5 |
-3 |
STR + v/3 |
| Set |
1 |
+1 |
+0 |
Ranged attacks only |
| Strike |
½ |
+0 |
+0 |
STR or weapon |
| Base OCV: |
5 |
Base DCV: |
5 |
| |
| Levels: +3 with All Combat |
| |
| 11 + OCV - Roll = DCV to hit |
| Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
| RMod |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
| Roll | Location | STUNx | NSTUN | BODYx | To Hit | | 3-5 | Head | x5 | x2 | x2 | -8 | | 6 | Hands | x1 | x1/2 | x1/2 | -6 | | 7-8 | Arms | x2 | x1/2 | x1/2 | -5 | | 9 | Shoulders | x3 | x1 | x1 | -5 | | 10-11 | Chest | x3 | x1 | x1 | -3 | | 12 | Stomach | x4 | x1.5 | x1 | -7 | | 13 | Vitals | x4 | x1.5 | x2 | -8 | | 14 | Thighs | x2 | x1 | x1 | -4 | | 15-16 | Legs | x2 | x1/2 | x1/2 | -6 | | 17-18 | Feet | x1 | x1/2 | x1/2 | -8 |
| DEX: 16 |
SPD: 4 |
ECV: 3 |
| Phases: 3, 6, 9, 12 |
| 8 PD (0 rPD) |
4 ED (0 rED) |
MD: 7 |
| |
|
|
| END: 40 |
STUN: 36 |
BODY: 17 |
|
| Equipment |
| Cat-LadyÕs Claw: Cat-LadyÕs Claw: Multi-use sword, STR Min 10, 0 END |
| 1) Cutting Edge: Cutting Edge: HKA 1 1/2d6 (2d6 w/STR), Armor Piercing |
| 2) Stabbing Point: Stabbing Point: HKA 1d6+1 (1 1/2d6 w/STR), Penetrating |
| 3) Blunt side: Blunt side: HA +4d6 |
| Axe, Battle: Axe, Battle: HKA 2d6 (2d6+1 w/STR); STR Min 13 |
| Hammer: Hammer: HKA 1d6 (1d6+1 w/STR), +1 STUN Multiplier; STR Min 10 |
| Dagger: Dagger: HKA 1d6-1 (1d6+1 w/STR), STR Min 6 |
| Throwing Knife: Killing Attack - Ranged 1d6 [Notes: (x3 number of items)] |
| Chainmail: Armor (6 PD/6 ED) |
| Skyfather Pendant: Boon (Reward for service) |
| Necklace of Steadfastness: Sight Group Flash Defense (5 points) plus Hearing Group Flash Defense (5 points) plus +5 Mental Defense (7 points total) plus Power Defense (5 points) |
|